Sunday, April 15, 2007
Voila!
OK, got it fixed. The bug was... Well.. a system that didn't work. So, I scraped the 50 lines or so of the new battle system, made a new one, based around the old one, and modified existing parts of some things, so now, it will work without problem, and solve me a-many problems later on when I start adding new things to the battle system- the majority of damage calculation and such is all in 4 different Procedures- one for each player's respective turn. IE, player 1's turn, when he can attack p2,3, or 4, or cast a spell, use a potion, or meditate, is one procedure.
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